kavabun

Day 29 - buyable item routings!

Hi,

Today I worked on routing logic for buyable items.
Travellers now come into the shop, pick up buyable items, and walk over to the counter.

The core flow is in place, but I still need to implement randomization and more detailed selection algorithms for which items they choose.

I didn’t have much time today—only spent about an hour and a half working on it.

Thank you for reading!
I’m hoping to wrap up the buyable item system tomorrow, including fully integrating the trade UI.
If that goes well, I’ll finally be able to create a solid trailer to showcase the game!


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