kavabun

Day 5 – Inventory System and UX Questions

Hi there, I’m back again!

Today, I focused on the inventory system—specifically hover toggling, item descriptions, and the basics of UI behavior. It’s starting to take shape!

I’ll be posting a short clip of what I’ve built on my studio blog soon, so feel free to check it out once it’s up.

As usual, I got a lot of help from AI (yes, ChatGPT if you're curious). Though I tweaked a lot of the details to fit my design needs and allow future customization.


The inventory system is currently built around a grid layout, which is now functional. However, I haven’t added any scrollable slot bar like the one in Minecraft—you know, the 10 quick-access slots you can scroll through or toggle with number keys.

Right now, I’m trying to decide between two directions:

Still exploring what feels best-let me know what you think!
Join the discussion on Twitter


Next up:

If you're enjoying this devlog and want to stay in the loop, don’t forget to subscribe to my blog!
Just drop your email in this link to get updates delivered right to your inbox.

Thanks for reading, and see you in the next post!