kavabun

Small polish, big progress (Day 32)

Hi, it’s me again.

Today I kept polishing the Dungeon Merchant demo.
Mostly small things—UI layout, visuals, making the whole experience feel a little more solid.
It’s not a big flashy update, but bit by bit, things are starting to click into place.

Right now, I’m aiming to release the demo around June 5th.
It might shift slightly depending on how things go, but that’s the rough plan.

Here’s a checklist I’ve been using as my guide:


Dungeon Merchant Demo TODO (based on my Notion template)

UI Foundation

Completed Features

🧩 Core Feature Development (May 18 – May 25)

🎮 UX & Game Flow Improvements (May 26 – May 29)

🎨 Polish & Extra Content (May 30 – June 2)

🚀 Demo Release Prep (June 3 – June 5)


Thanks for reading. I’ll keep going and try to share more cool stuff soon!

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